Project Titan Reboot


“We’ve come to a point where we need to make some large design and technology changes to the game. We’re using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes.”

Blizzard’s Shon Damron explains the Project Titan reboot, with significant job losses. (GamesBeat)

A False Divide


“There’s a false divide that gets created in people’s minds sometimes, as though hardcore gamers don’t also consume other forms of entertainment and wouldn’t appreciate those things being made more seamless and more integrated into a more elegant experience. I think that’s all that you’re seeing here. To me, as a gamer, I’m excited by it.”

Activision’s Eric Hirshberg. (GamesBeat)

Farewell, EA Online Pass


“Initially launched as an effort to package a full menu of online content and services, many players didn’t respond to the format. We’ve listened to the feedback and decided to do away with it moving forward.”

EA senior director of corporate communications John Reseburg, on the death of EA’s Online Pass. (GamesBeat)


Connectivity and Watch Dogs


“I love how connected we are. I love that I can now fly on a plane and get the Internet in the air. That’s great. But I’m hyper-aware, especially after working on Watch Dogs, of what information I’m putting out there and how easily things can be hacked and what that can lead to. We want to be this connected in the world. We just have to be smart about it.”

Kevin Shortt, lead story designer on Watch Dogs (GamesBeat)

Darwinism at Work


“You can’t stop evolution. Console game companies are standing on the same ground as others that were disrupted before them. Borders was shuttered by Amazon, Blockbuster buried by Netflix, and Encyclopedia Britannica withered by Wikipedia. When consumers get something faster and cheaper via the Internet, disruption occurs, and the companies that don’t evolve quickly inevitably decline. The cycle of change is rapid and relentless. This is industry Darwinism at work.”

Andrew Shepherd, president of Kabam, which specializes in free-to-play. (GamesBeat)


Paypal’s Freeze


“Paypal’s freeze on our account is making it so that I can’t pay people today. I am pretty fucking pissed. I sent them all the documentation they asked for last night, hoping it would be resolved today, but didn’t hear anything back.”

Lab Zero chief executive officer Peter Batholow, best known for Skull Girls, on an unforeseen post-crowd-funding hitch. (NeoGAF via GamesBeat)