Suits Around a Table

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“This was just a bunch of businessmen, like suits around a table. It was very hard for me to listen to their opinions of what gamers might actually like. It’s a very weird thing, taking your ideas to a small group of businessmen and having them tell you whether they think it’s going to sell or not. I don’t think they always know best. That’s the cool thing about this idea. This idea is brand-new. We haven’t taken this idea to anyone. We developed it and took it straight to the backers.”

Double Fine’s┬áBrad Muir on Massive Chalice and KickStarter. (GamesIndustry)

Double Fine is Just Fine

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“Every game we’ve made at Double Fine has made a profit. We just haven’t had a blockbuster yet. Luckily our business plan isn’t dependent on blockbusters. You can make a lot of money off a game that sells less than that if you keep your costs down and plan ahead.”

Tim Schafer, when asked about Double Fine’s lack of blockbuster hits. (Destructoid and Reddit)