Bringing XCOM to iOS

xcom-ipad-enemy-unknown

“The first is that we feel like turn-based strategy games are a natural fit for mobile devices because you can always pause the game and pick it right back up where you left off.  In addition, the turn-based play allows you the time to be reminded of what you were doing and make decisions on next steps. Secondly, and this is the part that amazes me, technically and design wise it turned out to be for a good fit for the iOS. Playing a game that came out for console and PC last year on your phone? That still blows my mind, seriously.”

Firaxis’ Jake Solomon on bringing XCOM: Enemy Unknown to iOS. (Shacknews)